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Sunday, January 29, 2012
Day 25
# posted by Supreme Monkey Overlord @ 1/29/2012 11:54:00 AM
approaching the compound has become increasingly dangerous as the light grows dim. the haze of nightfall was upon us and the madness would soon begin. the ever present moaning begins the nightly transformation from light annoyance to thunderous crescendo. the engineer to my left checks his side as if he's expecting something, just a light touch to make sure what is safe? not much use for a wallet out here, what is he hiding?
with the factory's recent expansion of a new entrance, along came some guard towers to protect it. the 3 story turrets covered each side of the entrance like lighthouses. electricity has become increasingly more reliable around the complex. what was once only a few hours of juice a day is now an expected right for most people here. the spot lights from the towers were a reminder that power went to the factory first. they circled the ground around the edges of the fence on alert for any larger zombies or perhaps just one mischievous lerker to shoot at.
as we approach the outer gate, the spot lights hit the truck and guide us in. the light shines brightly even in the evening haze. the gate clicks as we come to a stop. the grinding of gears announces the gate is about to open. we pull through the first fence into a holding area and my companion turns off the engine. guards in chain-mail suits come out from the base of the towers with what looks like electrified harpoons. this is new.
the two guards do a quick lap around the truck looking for anything that might be stuck to the truck or hanging on underneath. this reminds me of crossing the Mexican boarder before the event. i glance over at my driver who's calm as can be, he must be used to this. i'm quietly panicking next to him at the thought of what might happen next. an air horn sounds and the guards retreat to the towers. the guy starts the truck again and the next gate starts to open.
We pull into what looks like an empty garage with two doors. the driver again turns off the engine and this time opens the door and jumps out. i follow suit and walk around to his side of the truck. he's already half way to the door on the left by the time i reach him. when he gets to the door he pauses for a second. a buzzer sounds and then he grabs the door knob and passes through. some one must be watching us of he's waiting for the door to be unlocked. did we pick the right door?
before i pass through i hear the far door open and the sound of voices entering the garage. they must be unloading the truck. is the factory trying to separate it's runners from the rest of the factory? why the division of labor?
the door leads to a hallway about 30 yards long leading to another door. the hall way is dimly lit and almost sound proof. i can't tell anything about this place from where we are. the far door isn't locked and the guy opens the door with ease. this time it just leads out into the compound, i'm out of the factory. that's it?!? the guy doesn't stop to chat and just continues on his way back to his quarters. guess i don't get to keep anything from my little adventure.
a little confused about what to do next, i head back to the bar o see what Jesse and Lou are up to. i'm going ot have to report what i saw today, something is up with the factory.
As Matt turns around to leave, his new friend shouts "Hey man, you gotta go out this way, they close the exits 15 minutes before nightfall". He leads you down a hall that takes you to the office building where people are bunking. "Come by the factory in the morning, I'll give a tour - we could always use another engineer in the shop".
Matt follows him into the office building and up the stairs to the cafeteria. Jesse is there eating with his new friend (the recently widowed Kelly that he met last week). Lou is there also, playing his acoustic guitar for a small crowd of children.
Jacob (the engineer) continues to talk Matts ear off. He was a project manager here at the plant before the great cataclysm. As you sit to eat, he grows more and more animated - excited to tell some one new about the project he was in charge of. The factory primarily produced robotic for industrial purposes - for instance, most of the robotic assemblages in the toyota plant were made and maintained by US Robotics. However, the most recent enteprise was a military project, the XOS (http://youtu.be/pQYCQgh_37A). This was Jacob's baby. He insists you come down to the factory in the morning to check it out.
Intrigued, Matt promises to take him up on the offer. Jacob also says he will help Matt find a Captive Bolt Pistol next time they go out scavenging (this is the item we discussed prior that is used in slaughterhouses - euphimistically refered to as a 'stunner' even though it blows out your brain stem).
Matt and Jesse head up to their room on the 4th floor - an old office about 13X15. They share the room with Mike and Ramirez, but there is no sight of them that night. Most of your gear is piled in the corners, making the room very cramped. The neighboring offices, supply closets and print rooms ect have all been converted into makeshift habitats for the refugees.
The night is generally quiet. The occasional gunshot can be heard from the outside, but the noise is so muted where you are, you have no problem sleeping through it. You have only sleeping bags and pillows, so its not the best nights sleep. You see that other refugees have hauled up mattresses, TV's, and other amenities to their rooms.
About 15 minutes before sunrise, a ding is gently broadcasted across the buildings PA system - a headsup that morning is here and the plant will be powered down to save fuel. Still no sign of Mike. There is a knock and without invitation Lou lets himself in. "Get up you lazy bastards!" He says with a laugh. "We've got a busy day today... I'm going to do a whole 80's big hair theme for my set today".
Activity picks up in the hallway. People are heading down to the cafe for a warm meal, coffee and to sign up for the daily assignments that need completion. Lou suggests you head down to the locker rooms and take a shower (Jesse and Matt smell terrible having not showered in quite a while). "Its going to be hard for you to get laid if you smell like a zombie" Lou jokes.
Down in the cafe, Jacob is sitting with some of the other engineers, when he sees Matt, he stands up and waves him over. One of the engineers says "Hey, its the comic book guy" and they ask, with interest, if you brought back anything good from the store you looted the day before. The conversation quickly turns to a DC vs Marvel debate before one of the soldiers comes over with a list for them. Its the daily "loot list" where they will go, what they are looking for ect. As the list gets passed around, notes are added by each of the engineers.
Monday, January 09, 2012
Day 24
# posted by NoBrainRequired @ 1/09/2012 07:43:00 PM
As you return to Kingsdale, you think about the increasingly bizarre circumstances that surround you. You walk into the abandoned office building at the old Toyota plant. Up the flight of stairs to what was once the cafeteria and is now the makeshift bar you've started. A sign at the door says "Vocalist needed - auditions at noon. Choir experience a plus". The room is dimly lit by a few lights and the hum of a generator can be heard. A guitar leans against an amp in the corner.
Lou slides himself behind the bar, reaches under and grabs a pack of cigarettes. A cluster of off-duty soldiers play cards at a nearby table. Mike and Ramirez sit, heads hanging low, at the bar across from where Lou now stands.
Lou: "Whats the matter guys? This is the quietest I've seen you."
Mike: "We just did the last of our blow, and given the state of things, its probably the last we'll ever see of it"
Lou: "Have you tried searching an evidence locker in a police station, I mean, they got to keep all kinds of stuff in there."
Mike (finishes his drink): "Huh?"
Lou: "Well sure, I mean, it seemed like every day there is a drug bust in the news."
At that moment, Mike and Ramirez look up, then at each other. They grab their coats and hurry out of the bar.
Lou turns to you and says "That should keep him busy for a couple of days, I mean, really, if I had to listen to just one more of Mike's stories, I thought I might have to shoot him".
Lou places two glasses on the bar and fills them with whiskey. He lights a cigarette and then casually pushes the glasses towards you.
Lou: "You guys tend the bar for awhile, my set begins in 5 minutes."
Jesse downs his glass and gets up from the stool. "its my shift to watch the rape room, watch the bar". Lou hollers back "that a boy!" I step behind the bar and pour myself another drink while Lou leans back in a chair and starts to whale on his 6 string. the sound can only be described as thrash-hell-metal-core.
hearing the noise, people start to wonder into the bar. first walked in a guard from the door thinking something was wrong. next a pair of women walk in hearing the music and looking for a good time.
Lou starts to fill the bar as people are looking for a little entertainment. the music is a welcomed distraction from the hellish reality outside.
i get sick of pouring drinks for other people and pass it off to someone else. "turn the charm down a little lou" i holler back, he's starting to draw too much attention and he can't just draw people in like this, those unwilling bastards.
i grab a bottle and head down to the old factory.
About 40 or so people wander into the bar. Lou rocks out covers of 80's and 90's music that has everyone moving. At one point, an enormous black woman joins him at the microphone (he introduces her as 'Sweet Kaylene') and they belt out some classic rock and 70's soul tunes. At the end of the set, Lou plants a big kiss on Kaylenes cheek and says "What do you think folks, is she amazing or what!" They wrap up. People move out of the bar, going back across the way and getting back work. A handful of men show up with power tools and lumber, and Lou directs them to a corner where they begin sawing and drilling together a raised stage area.
As far as the rape room goes, progress is slow. The two days you were away, Lou got some people to help him move your stuff from the 5th floor to the cafeteria on the 2nd floor (no one wanted to walk up 5 flights of stairs - he gets better audiences on the second). He rearranged the cafeteria a bit, but mostly just played guitar for people. For several reasons, this is not a priority for him; 1) It attracts the wrong kind of attention 2) He is only attracted to members of his own species and not humans 3) 'He' lacks any human genitalia in his native form (they reproduce by different means). You also have no sex workers. The people here are generally optimistic and forward looking. There isn't a level of depravity yet that would reduce people to that behavior. This is a community of people that largely know each other and if anything you are an outsider with a less than stellar reputation (you fled at the first sign of trouble and have made minimal contribution to the community's well being). You and Jesse, at the present, are only tolerated because of your association with Mike, Ramirez, Lou and Col. Ryan. There is even a growing element that views you as so unreliable and self-interested that you might be a liability. People's number one concern right now is the safety of themselves and their loved ones, they have no other wants (they have warmth, food, booze ect). If you want to start selling rape, you have some work to do.
Outside, across the way at the robotics factory, work continues at a rapid pace. Trucks of all kinds are coming and going. About half the people go out looting during the day. There is construction going on. Parts of the factory main are being bolstered and repaired. Prefab sheds are being assembled and placed - used to store looted goods like cement which they cannot make and will be ruined if it gets wet. There are backhoes and tractors doing earthwork.
There are about 400 people here and more arrive everyday. At night fall, the robotics factory is locked down and guards are placed on the roof, at the doors and in areas considered vulnerable. People here are a bit on edge after the breach two nights ago, so they have become increasingly vigilant and more disciplined about security.
the factory is humming like a bee hive during the day. trucks are coming and going hourly. they've opened up a new entrance to the factory along the outer wall so trucks can come and go a little easier. they carry scavenger teams sent out during the day to look for suppliers and materials.
soon the factory begins staying open at night. the lights stay on and the sound of grinding and heavy equipment can be heard through out the compound. security starts to lock down on people walking near the factory and trying to keep people away form the windows.
curious about where all these trucks are coming and going from, i work my way onto one of the day trucks. todays trip sounds like its to a Home Depot they found about 20 miles from the toyota factory. didn't realize they were traveling that far out now.
the road is pretty clear, they've been traveling it pretty constantly for days now. we pass several trucks on their way back as we head out. after about 45 minutes we come upon an area that looks like a old shopping town. there's mini-malls and little restaurants. we pass a comic shop and i beg to stop but i receive nothing but odd looks. the road continues to get more and more congested with old stores and buildings. we eventually hit a home depot with a few other trucks already out front.
a couple of security guards roam the parking lot keeping an eye out for trouble. the store seems fairly locked down from the outside. the other trucks are being loaded with lumber from the store, 2x4's and plywood it seems. the guy organizing everyone points us toward the the plumbing section and tells us to clean it out. we spend the next hour lugging metal pipe fittings and sections of tubing back to the truck until its full.
Matt strikes up easy conversation with a group of former employees from the Toyota plant and Robotics factory (all engineers).
After you finish loading the last of the items in the trailers, one of the soldiers turns to Matt and throws him two sets of keys. Pointing to two box trucks, he orders "The four of you take these trucks back through town and do some shopping - you have two hours until we're all due back for unloading"
One of the engineers turns to Matt and says "There was a Radio Shack next to that comic book shop, lets head back there." There were 2-3 other small shops in that plaza (you choice) - what are you going to get?
what are the other stores?
i start with the radio shack and grab as many radio components as i can carry. then its another trip inside for resistors, capacitors, fuses and soldering equipment. i try to carry a little bit of the wiring they have as well. the next trip is into the comic shop where i cherish the non digital world harking back to a time when printed books where looked down upon.
blinded by my own giddiness, i run in excited by the prospect of an open comic shop at my disposal. action figures, statues, hardcovers, and manga, oh my! do i have time to recreate the invasion of normandy with G.I. Joes? maybe not.
my childish enthusiasm blinds me ot the fact that there's a zombie standing in the corner, not totally out of place in a comic shop.
"die cobra command die, pew pew pew.." "SCHLUNK! thud." "what the fuck was that!?!" the engineer with me stands over a motionless zombie with a peculiar spike sticking out of his shirt sleeve. the spike quickly retracts, disappearing into his shirt. "where did you get that?" "a better question would be what happened to yours?" "ummm... i broke it?..." "humm... we should go to the sporting goods store next door and see if they have any refills."
The other stores are "your choice", you may pick and loot as you see fit.
What kind of spike are you describing? Is it a real life product found in sports stores? Post a link in your response so I can see what this is.
i'm thinking more along the lines of "no country for old men" style spike. something used to spike a cow in the back of hte head.
oops, missed the your choice part.
havent seen that movie, but am familiar with the device you are describing.
next door is a used sporting good outlet. not much has been touched in here. there isn't much demand for weights, old ice skates, and used cleats. maybe the cleats will be useful for some of the runners who get caught in the woods. i head over there thinking it might be useful. maybe a couple of foot balls and baseball gloves will help morale around the compound. we can always expand and start a soccer league right?
my counter part rips the place apart in obvious search of something specific. he becomes frustrated and starts throwing things around the shop.
"damn it no cylinders!..." what is he looking for? i grab some old fishing poles and some camping equipment and head for the door. the other guy grabs a hand full of darts and follows quickly behind. he passes some fishing poles and cooking stoves as he lease almost barehanded. i'm not going to ask whats wrong. i need to figure out what's going on in this factory.
at this point the truck is full and we've hungry. time to head back. i let the other guy drive as i'm not sure how we're getting into the factory. he must know what's up, he's got the spike and he's done this before. kind of odd that he hasn't asked who i was or how i got here.
we head back to the factory along what was once empty roads. now there seems to be a few roamers wondering along the sides. at first i don't think anything of it until we get a little closer to the outer wall of the compound and see how many are there.
Thinking about icecream but making no sudden moves.
Actually Tino, thats going to be tough. On day 1 Matt crushed your skull in with a piece of firewood when you turned into a Zombie. But I like your effort. You've earned a Minor Icecream Perk (next time you eat Icecream, you auto-resist brain freeze).
umm what happened to the last comment? i get that it was inappropriate, but it was still there. who took it down?
Last time I checked, there was no one named Anonymous playing zombie apocalypse.
CENSORSHIP RULES! VOTE REPUBLICAN
at this point i generally assume you're anonymous but that one was out there.
Nope, we have had multiple anonymous pretenders. Anything troll-worthy or flame based is probably me. I suspect the last one was Jesse but who knows.
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